E1.01 - Radiation Tolerant GPU Architecture
To infinity and beyond (Earth’s Orbit)
Sponsor: NASA TSGC
Student Team: Connor Martin, Patrick Hornbeck, Eric Tejeda, Richard Medina
Faculty Advisor: Mr. Mark Welker
The project under development by Team Photon is centered around creating a proof-of-concept graphics processing unit which can withstand some of the common errors associated with ionizing radiation during deep-space travel, such as single event upsets and single event latch-ups. The unit is based on consumer-off-the-shelf products and uses error correction/mitigation algorithms which are tested through a software-based error injection system. The project is intended to be a scalable system able to work with varying resolutions and is a step in the direction of radiation-hard graphics units.
E1.01 Poster Pitch
To view a PDF file of our poster, click the link below!
Team Contact Information
Team Project Manager: Connor Martin, cem193@txstate.edu
Faculty Advisor: Mr. Mark Welker , m_w399@txstate.edu
Let us know what you think! You can evaluate our project here: E1.01 Evaluation Form